Showing posts with label Multimedia. Show all posts
Showing posts with label Multimedia. Show all posts

Friday, August 14, 2009

Flex Technology Overview

Screen TechnologyImage by rutty via Flickr

Creating a Simple Application with Adobe Flex Builder


More DIY videos at 5min.com


key points about Flex technology that is relevant to this module.


Tuesday, July 28, 2009

Introducing Flash/Flex Builder

Featured Video on Flash Builder
Visit the link below to view featured videos on Adobe Flash Builder
http://tv.adobe.com/product/flash-builder/?source=EWUMA

Intoducing Flash Builder


Introduction to Flex Builder 3
More DIY videos at 5min.com




Preparing Adobe Flex Development Environment (Part 2), updated

Flash Builder 4 Branding
Image by TuttleTree via Flickr
Download Adobe Flash Builder (its a pretty big download of around 300 MB, please feel free to read ahead while download is progressing)

- Flash Builder 4 is available for
Windows and Macintosh platform.

- During installation you will be required to close your browser(s) so that the installer can upgrade your version of Flash Player to the debugger version so that you can use the full debugging capabilities built into Flash Builder.

You can also install Adobe Flash Builder as a plugin over an existing Eclipse installation, while doing so it is recommended that you edit the eclipse.ini file for your Eclipse instance, so that it includes the following settings:
-vmargs -Xms256m -Xmx512m -XX:MaxPermSize=256m -XX:PermSize=64m
Highlights of Adobe Flash Builder 4.5:
“Adobe Flash Builder 4.5 can be used to Build for Android™, BlackBerry® Tablet OS, and iOS mobile platforms using a common code base”.

  • Based on an Eclipse™ Plaform
  • Rapid development of expressive mobile, web, and desktop applications
  • Support for ActionScript®
  • Building applications using open source Flex framework. 
  • Supports for mobile application development and testing. 
  • Development of applications using common code base to build apps for Android™, BlackBerry® Tablet OS, and iOS mobile platforms while sharing code from web applications.

Tips

  • You can install a copy of Flash Builder 4 standalone with Flex Builder 2 or 3 installations on the same machine, it will not interfere with each other.
  • Workspaces created in Flex Builder 2 or Flex Builder 3 are not supported by Flash Builder 4.
  • You can import existing Flex Builder projects in Flash Builder 4, but a project modified by Flash Builder 4 will no longer open in Flex Builder 3 or Flex Builder 2.

Related Articles

Preparing your Runtime enviroment, updated


The so-called “Pepper” implementation of Flash Player provides a layer between the plugin and browser that abstracts away differences between browser and operating system implementations. It is an API Co-developed by Google and Adobe for hosting plugins within the browser.
1) Version Test for Flash Player
2) Installing the latest Flash Player Google Chrome browser includes Adobe® Flash® Player built-in. Google Chrome will automatically update when new versions of Flash Player are available.
3) Installing Adobe AIR
4) Flash Player Version Penetration - check this link if you are wondering which version of Flash Player would be best for you.


Watch the video below to Learn about Flash Player Integration and Support

Introduction to Adobe AIR

More DIY videos at 5min.com

Which is better React Native or Native iOS and Android Development for building Mobile applications ?

  React Native vs Native (iOS, Android)   Properties/Feature React Native   Native (iOS) – Swift / Object...

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